saotome "useless lesbian" mary ♚ (
hollywooding) wrote2017-06-11 11:42 am
Entry tags:
you don't own me
PLAYER
YOUR NAME: Sisi
18+?: 24!
CONTACT:
protags
CHARACTERS IN GAME: Sawamura Eijun (
tire)
RESERVATION LINK: "my life is my own!"
YOUR NAME: Sisi
18+?: 24!
CONTACT:
CHARACTERS IN GAME: Sawamura Eijun (
RESERVATION LINK: "my life is my own!"
CHARACTER: CANON SECTION
NAME: Mary Saotome
AGE: 16
CANON: Kakegurui
NAME: Mary Saotome
AGE: 16
CANON: Kakegurui
CANON HISTORY: I will do my best to be brief.
We learn about Mary through both Kakegurui and Kakegurui Twin, the side manga, which is where I'm going to start! ♥
Mary Saotome is first introduced to us in Kakegurui Twin, a side story all about her. She is accepted to Hyakkou Academy, the most prestigious academy in all of Japan on a full scholarship--because there's not a chance she could have afforded it otherwise--and has every intention of coming out of it as an incredibly successful, powerful young woman using the connections that Hyakkou can give her. All she wants is to shed her past and become an ojou-sama, as she tells the reader!
When she arrives at Hyakkou, however, she's met with a different story. Instead of a regular school, Mary quickly learns that Hyakkou is run by rich kids who gamble because they have nothing better to do. The entire social hierarchy of the school is based on the results of these gambling games--the rich get status and success, and the poor? The poor become pets, where the rich students can more or less use them to do whatever they please...or do whatever they please to them.
When Mary first arrives, a student immediately zeroes in on her as a target. It's not all that surprising--not only is she new blood, but she's a scholarship student, a so called "welfare girl", a rare admittance to Hyakkou. The student says she'll just teach her to gamble, and Mary watches her display a lot of cruelty to a pet (a pet that Mary actually knew in elementary school) before accepting her ""help"".
...and sure enough, she gets her ass beat!
After a little humiliation, the girl she knew from childhood--who is actually rich, not just faking it--gives Mary a hundred thousand yen and asks her to try again. Mary thinks the girl's pretty weak, or so she says, but takes it anyway... and decides there's no way she's gonna lose. She figures out almost immediately that the reason the girl from before was beating her was because she was cheating, and so Mary outsmarts her, wins her money and status back, and quickly shows people that no one should mess with the transfer student. ♥
So ends Kakegurui Twin. Fast forward to the present and Mary has become exactly what she hated in the first place: she's definitely established her place as an ojou-sama and made a hell of a lot of money off of gambling, but she's also treating pets like crap (see, Suzui, another main character, who she literally uses as a footstool) and decides to try and scam the newest transfer student, just like they did to her.
This transfer student was Yumeko Jabami, and trying to scam her was a mistake.
Yumeko figures out that Mary's cheating (to be fair, everyone does) and kicks her ass.
Mary ends up roughly 50 million yen in debt, which turns her into a pet. It's a major turning point in the story for her (and it happens right away) because Mary goes from being popular and well liked to being treated like dirt by people she had even considered her friends. It gives her one hell of a grudge, and she tries to win other matches to get her debt reduced out of desperation, but, of course, loses those too.
The problem with being a pet for Mary is that the student council approaches her with a little book. It's called the "Mary Saotome Life Story", and it literally details out Mary's life from high school until her death. Mary is told there's no way she can avoid this fate--she'll be a pet until she dies, thanks to Hyakkou's extremely good connections, blackmail, and money--and they tell her she'll be married to an old, rich politician and have several of his kids, disappearing into the shadows and constantly subjugated thanks to the tag around her neck.
This pisses Mary off. More on that later.
Naturally, it all comes back to Yumeko, who also loses a large match and a large sum of money, and Mary gets stuck with her in the first "debt conference", where the student council gives people an opportunity to try and save themselves by playing a game called Indian Poker. Mary and Yumeko end up in the same "game room" and decide to work together.
Unsurprisingly, because they're the main two characters, they make an excellent team. They play against an upperclassman and his pet, whom he is extremely cruel to, and Yumeko decides that she wants to help the pet relieve some of her debt, ignoring her own--which is at 310 million yen. Mary thinks she is probably, clinically, insane, but agrees to go along with her.
They win the game via cheating (and openly so: Yumeko straight up tells the dealer they're cheating??!?!) but don't reveal their final "trump card". At the beginning of the game, the two of them switch the placards that had their debts on them: the worth of their chip corresponded to their debt. Mary's debt was a much smaller 50 million, so Yumeko's "Jabami Chips" were actually worth very little money compared to Yumeko's "Saotome Chips", which were each worth 10 million yen.
Mary wins the entire game, with the pet in second and Yumeko in third. Yumeko's debt increases and Mary's is paid off with their winnings--a cool 260 million yen. She gives the rest back to Yumeko when she gets the check, stating that she "doesn't want to owe Yumeko anything." Yumeko, being Yumeko, immediately decides because of their excellent teamwork and because she likes Mary that they're friends. Mary, being a tsundere, stiffens up but eventually accepts her mostly relentless proposal of friendship and lo, a manga is born.
From that point on, the story continues in a similar way. Yumeko gets into several different levels of crazy challenges, including a life-or-death Russian Roulette match and an idol concert. Mary's story dovetails with Yumeko's as she is approached for her excellent skills at cheating and overthrowing her pet status. The student council is apparently pleased with her skills, and they more or less give her an ultimatum to join the student council with them.
The president asks herself.
Mary still refuses. She says there's "no reason to refuse" but sticks to her guns anyway, declining the (frankly terrifying??) president and leaving her in her office. The president tells her she has a remarkable sense of justice as she's leaving, but as it turns out, Mary's reasons for denying the student council are a lot more petty: she's doing it out of sheer, undeniable spite. My life is my own, she says, and they made fools out of me.
The story progresses onto the idol concert, which Mary attends and adores--she's got a serious idol thing now, which is super cute--and she mostly acts as the explanatory character, teaching Suzui (the footstool boy from the beginning) about how Yumeko's mind works...or at least what she can actually explain.
Beyond that, Yumeko's family gets involved with the school and the protection of the student council, who control Hyakkou and shape it the way they like--the student council president calls it her personal aquarium. They see Yumeko as a threat to the hierarchy of Hyakkou, and hold "special council elections", where the only way to vote is via gambling: each chip is worth one vote. Whoever has the most chips at the end gets to become the student council President. It's a simple system for a school based on gambling, but the girls (and like two guys) involved are anything but simple.
The extended members of the Jabami family begin to get into games with Hyakkou students. Mary faces one of them in particular--the vice president of the student council, who constantly wears a mask and never speaks. The vice president says on condition of Mary's loss that she has to support the vice president for election, and Mary gets real mad, so she decides "screw it, I'm gonna kick this girl's ass". It turns out that the vice president match is also just a distraction, as at the same time, Yumeko is in a match with two sisters, one of whom has actually poisoned Yumeko in order to get her to stop causing them problems.
Mary finds out about this by squirreling it out of the vice president, simply by manner of being intimidating and scary. She gets pissed and beats the VP soundly at her own game, then makes her take her straight to Yumeko.
As of the most recent canon, Mary is playing a betting game against the two poison sisters, where no one is allowed to fold cards or they have to stick their hand (LITERALLY, THIS CANON IS WILD) into a box of poisoned needles. She's playing for the antidote to fix Yumeko, and Yumeko, dazed and sick, tells Suzui--who is also playing--to do anything that Mary says.
Mary looks deadass at the vice president and says, "When I win, I get to punch you later", and that's about where we are in current canon.
I can't wait for Mary to punch the vice president.
CANON PERSONALITY:
SKILLS/ABILITIES:
♚ Intelligence; Poor girls don't get into Hyakkou just by looking cute. Mary is incredibly smart, a skill that benefits her in games and in school alike.
♚ gambling skills; Mary is REALLY good at pretty much every type of gambling game: she has an excellent poker face (lol) and can bluff her way out of almost anything.
♚ nice left hook; She can throw a pretty decent punch for someone who weighs 100 pounds soaking wet.
We learn about Mary through both Kakegurui and Kakegurui Twin, the side manga, which is where I'm going to start! ♥
Mary Saotome is first introduced to us in Kakegurui Twin, a side story all about her. She is accepted to Hyakkou Academy, the most prestigious academy in all of Japan on a full scholarship--because there's not a chance she could have afforded it otherwise--and has every intention of coming out of it as an incredibly successful, powerful young woman using the connections that Hyakkou can give her. All she wants is to shed her past and become an ojou-sama, as she tells the reader!
When she arrives at Hyakkou, however, she's met with a different story. Instead of a regular school, Mary quickly learns that Hyakkou is run by rich kids who gamble because they have nothing better to do. The entire social hierarchy of the school is based on the results of these gambling games--the rich get status and success, and the poor? The poor become pets, where the rich students can more or less use them to do whatever they please...or do whatever they please to them.
When Mary first arrives, a student immediately zeroes in on her as a target. It's not all that surprising--not only is she new blood, but she's a scholarship student, a so called "welfare girl", a rare admittance to Hyakkou. The student says she'll just teach her to gamble, and Mary watches her display a lot of cruelty to a pet (a pet that Mary actually knew in elementary school) before accepting her ""help"".
...and sure enough, she gets her ass beat!
After a little humiliation, the girl she knew from childhood--who is actually rich, not just faking it--gives Mary a hundred thousand yen and asks her to try again. Mary thinks the girl's pretty weak, or so she says, but takes it anyway... and decides there's no way she's gonna lose. She figures out almost immediately that the reason the girl from before was beating her was because she was cheating, and so Mary outsmarts her, wins her money and status back, and quickly shows people that no one should mess with the transfer student. ♥
So ends Kakegurui Twin. Fast forward to the present and Mary has become exactly what she hated in the first place: she's definitely established her place as an ojou-sama and made a hell of a lot of money off of gambling, but she's also treating pets like crap (see, Suzui, another main character, who she literally uses as a footstool) and decides to try and scam the newest transfer student, just like they did to her.
This transfer student was Yumeko Jabami, and trying to scam her was a mistake.
Yumeko figures out that Mary's cheating (to be fair, everyone does) and kicks her ass.
Mary ends up roughly 50 million yen in debt, which turns her into a pet. It's a major turning point in the story for her (and it happens right away) because Mary goes from being popular and well liked to being treated like dirt by people she had even considered her friends. It gives her one hell of a grudge, and she tries to win other matches to get her debt reduced out of desperation, but, of course, loses those too.
The problem with being a pet for Mary is that the student council approaches her with a little book. It's called the "Mary Saotome Life Story", and it literally details out Mary's life from high school until her death. Mary is told there's no way she can avoid this fate--she'll be a pet until she dies, thanks to Hyakkou's extremely good connections, blackmail, and money--and they tell her she'll be married to an old, rich politician and have several of his kids, disappearing into the shadows and constantly subjugated thanks to the tag around her neck.
This pisses Mary off. More on that later.
Naturally, it all comes back to Yumeko, who also loses a large match and a large sum of money, and Mary gets stuck with her in the first "debt conference", where the student council gives people an opportunity to try and save themselves by playing a game called Indian Poker. Mary and Yumeko end up in the same "game room" and decide to work together.
Unsurprisingly, because they're the main two characters, they make an excellent team. They play against an upperclassman and his pet, whom he is extremely cruel to, and Yumeko decides that she wants to help the pet relieve some of her debt, ignoring her own--which is at 310 million yen. Mary thinks she is probably, clinically, insane, but agrees to go along with her.
They win the game via cheating (and openly so: Yumeko straight up tells the dealer they're cheating??!?!) but don't reveal their final "trump card". At the beginning of the game, the two of them switch the placards that had their debts on them: the worth of their chip corresponded to their debt. Mary's debt was a much smaller 50 million, so Yumeko's "Jabami Chips" were actually worth very little money compared to Yumeko's "Saotome Chips", which were each worth 10 million yen.
Mary wins the entire game, with the pet in second and Yumeko in third. Yumeko's debt increases and Mary's is paid off with their winnings--a cool 260 million yen. She gives the rest back to Yumeko when she gets the check, stating that she "doesn't want to owe Yumeko anything." Yumeko, being Yumeko, immediately decides because of their excellent teamwork and because she likes Mary that they're friends. Mary, being a tsundere, stiffens up but eventually accepts her mostly relentless proposal of friendship and lo, a manga is born.
From that point on, the story continues in a similar way. Yumeko gets into several different levels of crazy challenges, including a life-or-death Russian Roulette match and an idol concert. Mary's story dovetails with Yumeko's as she is approached for her excellent skills at cheating and overthrowing her pet status. The student council is apparently pleased with her skills, and they more or less give her an ultimatum to join the student council with them.
The president asks herself.
Mary still refuses. She says there's "no reason to refuse" but sticks to her guns anyway, declining the (frankly terrifying??) president and leaving her in her office. The president tells her she has a remarkable sense of justice as she's leaving, but as it turns out, Mary's reasons for denying the student council are a lot more petty: she's doing it out of sheer, undeniable spite. My life is my own, she says, and they made fools out of me.
The story progresses onto the idol concert, which Mary attends and adores--she's got a serious idol thing now, which is super cute--and she mostly acts as the explanatory character, teaching Suzui (the footstool boy from the beginning) about how Yumeko's mind works...or at least what she can actually explain.
Beyond that, Yumeko's family gets involved with the school and the protection of the student council, who control Hyakkou and shape it the way they like--the student council president calls it her personal aquarium. They see Yumeko as a threat to the hierarchy of Hyakkou, and hold "special council elections", where the only way to vote is via gambling: each chip is worth one vote. Whoever has the most chips at the end gets to become the student council President. It's a simple system for a school based on gambling, but the girls (and like two guys) involved are anything but simple.
The extended members of the Jabami family begin to get into games with Hyakkou students. Mary faces one of them in particular--the vice president of the student council, who constantly wears a mask and never speaks. The vice president says on condition of Mary's loss that she has to support the vice president for election, and Mary gets real mad, so she decides "screw it, I'm gonna kick this girl's ass". It turns out that the vice president match is also just a distraction, as at the same time, Yumeko is in a match with two sisters, one of whom has actually poisoned Yumeko in order to get her to stop causing them problems.
Mary finds out about this by squirreling it out of the vice president, simply by manner of being intimidating and scary. She gets pissed and beats the VP soundly at her own game, then makes her take her straight to Yumeko.
As of the most recent canon, Mary is playing a betting game against the two poison sisters, where no one is allowed to fold cards or they have to stick their hand (LITERALLY, THIS CANON IS WILD) into a box of poisoned needles. She's playing for the antidote to fix Yumeko, and Yumeko, dazed and sick, tells Suzui--who is also playing--to do anything that Mary says.
Mary looks deadass at the vice president and says, "When I win, I get to punch you later", and that's about where we are in current canon.
CANON PERSONALITY:
One of the very first things we learn about Mary in her side manga is that she wants to be an "ojou-sama" more than anything in the world. That entails a couple of things, but mostly, Mary wants to be classy, elegant, and most of all, wealthy. This desire to be an ojou is something that drives her entire character throughout Kakegurui, because Mary is committed to becoming her own self-fulfilled prophecy.
For starters, she is definitely not wealthy. Mary grew up poor, her parents working hard to try and support their family, and she came to resent her (lack of) status because of how her parents kow-towed to their rich friends in order to try and get ahead in life. She called them losers--at least in her head--and it's that inspiration that helped to kickstart her desire to break the cycle and be a successful, powerful lady. It's because of this that we learn that Mary is extremely ambitious: she's willing to do just about anything to get ahead, whether that's through honest means or not. Though her goal besides being an "ojou-sama" is unclear to us, recent chapters have suggested that perhaps Mary intends on being the one to overthrow the student council president and take over the school instead of Yumeko.
Mary got into Hyakkou on her intelligence alone: she's extremely determined and goal oriented, and just straight up very smart. A scholarship student with a fine resume in both her academics and her gambling, the student council president approaches Mary to join them based on her credentials--though Mary denies the position for reasons we'll get into la
In relation to gambling, Mary is easily able to pick out when people are cheating due to her intelligence, and employs several cheating tactics of her own, most of which have been difficult to figure out for her opponents. Mary tries to be one step ahead all the time and is consistently the one explaining things to Suzui, who, bless his heart, is just a normal guy surrounded by all these crazy gambling women.
Mary also somehow ends up the voice of reason in Kakegurui, mostly because Yumeko is arguably crazy and will dive headfirst into any sort of situation. It drives Mary crazy when she does things like blatantly tell people they're cheating (WHY) and Mary is often the one trying to fix Yumeko's moral compass, which is more like a roulette wheel than an actual compass. She isn't really good at it, unfortunately, but she does at least try. It does temper her own actions at least--Mary will do some crazy stuff with gambling too, but she looks downright normal next to Yumeko.
The nicest thing about Mary being good at gambling is that she loves to win. Like so much. Mary will gloat shamelessly and takes pride in every single one of her victories. At the beginning of the manga, all of her winning has clearly inflated her ego, and she buys completely into the pet system when she's on top of it, bossing Suzui and even Yumeko around. Mary enjoys being in charge and bossy, mostly because she's never been able to do that before in her life before Hyakkou, and sees zero problem with the pet system until she meets Yumeko (and ends up on the wrong side of it.) Her sense of morality is a little skewed, and directly tied to her goals and ambitions--she's a Slytherin to her core.
The second part of her acting as an ~*ojou-sama*~ is her secretiveness. Mary refuses to let anyone know anything about her life and plays her cards very close to her chest (lol). She's extremely prideful of the image that she's carefully maintained, and extremely protective of her future. When the student council assigns her a "life" based on her new status as a pet, Mary gets furious: and when she gets mad, she gets even. Mary is protective of her future and hates the idea of having to give it up--she can be desperate when she gets backed into a corner, and tends to get herself into more trouble because of that. She will take more gambles that she shouldn't if it means getting herself out of a sticky situation, which is a problem mostly because she also hates asking for help. Mary is fiercely independent and refuses to let anyone get in her way, so much so that a lot of her motivations towards beating the student council (see: why she rejected them) are actually selfish. As Mary says..."Sense of justice? She's so off the mark it pisses me off. My reason is pretty obvious. She doesn't see housepets as people. She sees them as below her. In other words...she treated me like a fool. Don't underestimate me. I'll teach you a lesson, mark my words."
Not only is she smart and fairly lucky, but she's definitely vengeful too. Mary holds a grudge like a pro, and can be fiercely defensive, though that's not just of herself. Mary has a very select number of people that she cares for (two, there are two of them. Maybe three) and she does, in fact, care about them a lot, even if she doesn't act like it. When Yumeko is in serious trouble, Mary is the first one to step forward and help her--she literally slams the door open to the room she's in and forces herself into a very risky game to try and save her life.
Mary's defensiveness does come about because she has a tiny bit of a hero complex. She likes to save people every now and then, though she will viciously claim it's not because she likes you or anything. At her core, she's actually pretty soft, and she folds very easily to people wanting her to do things for her if she likes them, whether that's as serious as helping get a childhood acquaintance out of pethood or just being dragged to an idol concert because Yumeko didn't want to go alone. She's super weak to a good kicked puppy face.
That's only after you earn her affection, though, and even then it's pushing it. Mary is the textbook definition of "tsundere". She has an extremely short temper, a potty mouth, and can be prickly with physical and emotional affection. She puts up with a lot from Yumeko but complains most of the time through it, frequently trying to shove her off of her or threatening her (which bounces right off of Yumeko, of course.) Mary is terrible at showing any sort of true feelings herself--part of hiding who she really is--and would rather stick her nose in the air and act like she doesn't like you, stuuupid, than show any real emotions. She has really said "it's not like I like this or anything" in the manga word for word, so it's clear that she tends to dodge any sort of actual honesty towards how much she likes someone. Mary is also very stubborn and will dig her heels in to avoid doing something she doesn't like... right up until someone gives her puppy eyes and she melts like ice cream in July.
Part three of her ~*ojou-sama*~ transformation is her general attitude. It comes part and parcel with the tsundere thing, but Mary can be standoffish and cold towards people when she first meets them, and comes off as high and mighty holier-than-thou more often than not. It takes her a long time to warm up to someone, and more of then than not even when she does, she won't show you right away. Though she giggles and jokes with her classmates, she also refuses to forget how they treated her when she was a pet and holds a deep grudge against them--many of her relationships are superficial because of her truly excellent poker face.
Mary can also just be downright mean. This occurs especially at the beginning of the manga, but sporadically continues throughout the rest of it. She's always there ready to roast someone whether they need it or not (RIP vice prez) and won't hesitate to tear someone down with her words. She uses the pet thing like a weapon against other people, and she did, in fact, use Suzui as a footstool in the first chapter because he had to be subservient to her as a pet. Her default facial expression is "unimpressed" and because she can read people pretty easily, she doesn't put up with any shit from anyone... unless she really likes them. Case in point: when the Vice President tries to blackmail her with a game, Mary not only kicks her ass at the game but forces her to take her to where her friend is being held and tells her "When I win, I'm going to punch you."
In general, Mary's commitment to being an ojou-sama is the most important thing about her. She loves the fine things in life ($$) and pretty things in general--her aspirations to basically be a princess means she has a secret love of idols--and strives to have all of the power and control that she never had growing up as a child. Despite being a "welfare kid", Mary is one of the biggest threats to Hyakkou's gambling hierarchy, and she'll be happy to prove you wrong if you think otherwise. Don't underestimate me, she says, and perhaps that's the most important thing to know about her.
SKILLS/ABILITIES:
♚ Intelligence; Poor girls don't get into Hyakkou just by looking cute. Mary is incredibly smart, a skill that benefits her in games and in school alike.
♚ gambling skills; Mary is REALLY good at pretty much every type of gambling game: she has an excellent poker face (lol) and can bluff her way out of almost anything.
♚ nice left hook; She can throw a pretty decent punch for someone who weighs 100 pounds soaking wet.
CHARACTER: AU SECTION
AU NAME: Mary Saotome
AU AGE: 19
PHYSICAL DIFFERENCES: Her eyes will be brown instead of gold! Otherwise, everything else is the same.
AU NAME: Mary Saotome
AU AGE: 19
PHYSICAL DIFFERENCES: Her eyes will be brown instead of gold! Otherwise, everything else is the same.
AU HISTORY:
AU PERSONALITY: Breaking it down:
♚: Hyakkou: There is no Hyakkou in Recolle: Mary went to public high school just like everyone else. This meant that she tried to put on her princess act much earlier, because she wanted to act like she was better than everyone else, even though she came from the exact same place as them. Her "new life" started at the college level instead.
♚: Gambling: Obviously, she doesn't have to gamble for her life here, so it's much more of a fun hobby than a way to get ahead of everyone else. Though Mary can still be cutthroat when playing games (really) she's got a lot more chill about it. She likes to do it, but it definitely isn't her entire life in Recolle. She also has not made literal millions of dollars off of it--her gambling money is more of pocket money to buy cute clothes (or extort Chuuya out of his booze).
For now.regains sweet regains
♚: Friends: Kind of having to do with the above, a lack of a Yumeko style influence in her life means she does less extreme things in general. She's also more willing to be the ""crazy one"" instead of the responsible one because she doesn't have to keep Yumeko from doing stupid things like telling people that they're cheating in the middle of a match. Why.
♚ Romance: She's so gay. So, so gay. We don't know anything about her sexuality in canon but I'm gonna take a wild leap and say that she is probably a tiny bit gay (it's not wild at all): here, she's very aware of it and has that shit jammed in the closet as far back as it'll go. She's never had a student council president to put her thumb on her lower lip and basically straddle her before here. Thank god.
♚ Responsibility: For the sheer irony, speaking of the student council, she was a former member of the student council at RHS. She'll be horrified about it when she gets her regains back.
♚ Hobbies: She has a long standing idol obsession, and has a poster of her favorite one in her dorm room closet. She'd rather die than let anyone know how much she loves them, but she's been dying to go to a pop star's concert since she was a little girl and is definitely saving her money for a concert ticket from her gambling.
♚ Born into a fairly poor family in Recolle: her parents both worked 2 jobs to support them.
♚ Mary was so not about that life: felt disenchanted about how easy her family was willing to give things away to richer people to try and make their lives better
♚ decided FUCK THIS I’M GONNA BREAK THIS CYCLE
♚ Worked her ass off in HS; was easily in the top 5% of her graduating class if not the valedictorian.
♚ Was kind of cold to a lot of her underclassmen--think Regina George.
♚ Was on the student council in HS too! She did a lot of random extracurriculars in order to up her scholarship chances.
♚ Generally a busy bee: kept her head down and made a couple friends but mostly focused on what came after high school.
♚ did have a childhood friend tagalong who actually confessed to her when they were in HS, but Mary turned her down. she doesn't like girls!!!!!!!!! (ok)
♚ Received a full scholarship to Recolle U!
♚ More or less cut off most contact from her family: she stays on campus and rarely goes back home.
♚ hides any and all trace of her background from anyone, no one needs to know she’s the welfare kid thank u very much!
♚ Currently studying politics at Rec U, with aspirations to be a politician of some kind.
♚ Takes boxing classes... they're good for her temper.
♚ Has always been really really REALLY good at card games and dice games. Like, freakishly good. She rarely loses. Starts using that talent to help her out in life.
♚ Occasionally parties/lives a pretty typical college student life...
♚ Has chilled out on the extracurricular activities and mostly just focuses on being a student.
♚ Roommates with Ann Takamaki! (discussed on the AU workshop!)
♚ Likes to spend time playing card games and dice games with different people around town.
♚ Because of the above, she's currently running an illegal booze ring out of her dorm room that works like this: mary plays chuuya (discussed withdoublesmall) in card games because he's weak and easy to rile up. mary takes his pocket money and whatever liquor she can win off of him. mary sells it to sucker underclassmen. = $$$$
♚ Has drawn the attention of the school counselor (discussed w/totallynotanoni) because of this, though the counselor hasn't totally figured her out yet.
♚ Actually has several adults she frequently gambles with (including yato (goen, discussed on the au workshop). Thanks guys!
♚ part of that money goes to making more money, and then the rest goes to her savings in two different places, one for actual savings and the other... for idol merchandise...
♚ A HUGE closet idol fan, she'd rather die than admit to it but she loves them so much
♚ Still tries really hard to pretend that she's rich and has very rich tastes in a lot of things: she loves to shop, loves eating cute food in cute cafes and loves to look fashionable.
AU PERSONALITY: Breaking it down:
♚: Hyakkou: There is no Hyakkou in Recolle: Mary went to public high school just like everyone else. This meant that she tried to put on her princess act much earlier, because she wanted to act like she was better than everyone else, even though she came from the exact same place as them. Her "new life" started at the college level instead.
♚: Gambling: Obviously, she doesn't have to gamble for her life here, so it's much more of a fun hobby than a way to get ahead of everyone else. Though Mary can still be cutthroat when playing games (really) she's got a lot more chill about it. She likes to do it, but it definitely isn't her entire life in Recolle. She also has not made literal millions of dollars off of it--her gambling money is more of pocket money to buy cute clothes (or extort Chuuya out of his booze).
For now.
♚: Friends: Kind of having to do with the above, a lack of a Yumeko style influence in her life means she does less extreme things in general. She's also more willing to be the ""crazy one"" instead of the responsible one because she doesn't have to keep Yumeko from doing stupid things like telling people that they're cheating in the middle of a match. Why.
♚ Romance: She's so gay. So, so gay. We don't know anything about her sexuality in canon but I'm gonna take a wild leap and say that she is probably a tiny bit gay (it's not wild at all): here, she's very aware of it and has that shit jammed in the closet as far back as it'll go. She's never had a student council president to put her thumb on her lower lip and basically straddle her before here. Thank god.
♚ Responsibility: For the sheer irony, speaking of the student council, she was a former member of the student council at RHS. She'll be horrified about it when she gets her regains back.
♚ Hobbies: She has a long standing idol obsession, and has a poster of her favorite one in her dorm room closet. She'd rather die than let anyone know how much she loves them, but she's been dying to go to a pop star's concert since she was a little girl and is definitely saving her money for a concert ticket from her gambling.
